|
SGDK
A free and open development kit for the Sega Mega Drive
|
VRAM region structure. More...
#include <vram.h>
Public Attributes | |
| u16 | startIndex |
| u16 | endIndex |
| u16 * | free |
| u16 * | vram |
VRAM region structure.
| startIndex | start position in tile for the VRAM region |
| endIndex | end position in tile for the VRAM region |
| free | position of next free area |
| vram | allocation buffer |
Define cache information for a VRAM region dedicated to tile storage.