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SGDK
A free and open development kit for the Sega Mega Drive
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TileMap structure which contains tilemap background definition.
Use the unpackTileMap() method to unpack if compression is enabled.
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#include <vdp_tile.h>
Public Attributes | |
| u16 | compression |
| u16 | w |
| u16 | h |
| u16 * | tilemap |
TileMap structure which contains tilemap background definition.
Use the unpackTileMap() method to unpack if compression is enabled.
| compression | compression type, accepted values: COMPRESSION_NONE COMPRESSION_APLIB COMPRESSION_LZ4W |
| w | tilemap width in tile. |
| h | tilemap height in tile. |
| tilemap | Tilemap data. |