SGDK
A free and open development kit for the Sega Mega Drive
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TileMap Struct Reference

TileMap structure which contains tilemap background definition.
Use the unpackTileMap() method to unpack if compression is enabled. More...

#include <vdp_tile.h>

Public Attributes

u16 compression
 
u16 w
 
u16 h
 
u16tilemap
 

Detailed Description

TileMap structure which contains tilemap background definition.
Use the unpackTileMap() method to unpack if compression is enabled.

Parameters
compressioncompression type, accepted values:
COMPRESSION_NONE
COMPRESSION_APLIB
COMPRESSION_LZ4W
wtilemap width in tile.
htilemap height in tile.
tilemapTilemap data.

The documentation for this struct was generated from the following file: