SGDK
A free and open development kit for the Sega Mega Drive
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#include <bmp.h>
Public Attributes | |
Vect2D_s16 | pt |
u16 | col |
Pixel definition.
pt | Coordinates. |
col | Color (should be 8 bits filled: 0x0000, 0x0011, .. for plain color). we use u16 for alignment optimization |