SGDK
A free and open development kit for the Sega Mega Drive
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Animation Struct Reference

Sprite animation structure. More...

#include <sprite_eng.h>

Collaboration diagram for Animation:
[legend]

Public Attributes

u8 numFrame
 
u8 loop
 
AnimationFrame ** frames
 

Detailed Description

Sprite animation structure.

Parameters
numFramenumber of different frame for this animation (max = 255)
loopframe index for loop (last index if no loop)
framesframes composing the animation

The documentation for this struct was generated from the following file: