SGDK
A free and open development kit for the Sega Mega Drive
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Class Index
A
|
B
|
C
|
D
|
F
|
G
|
I
|
J
|
L
|
M
|
O
|
P
|
R
|
S
|
T
|
U
|
V
|
_
A
Animation
AnimationFrame
B
Bitmap
Box
BoxCollision
C
Circle
CircleCollision
Collision
Context3D
D
DMAOpInfo
F
flash_chip
flash_region
FrameVDPSprite
G
gj_score
gj_score_table
gj_time
gj_trophy
gj_user
I
Image
InterruptCaller
ip_addr
J
jsmn_parser
jsmntok_t
L
Line
M
Map
MapDefinition
Mat2D_f16
Mat2D_f32
Mat2D_ff16
Mat2D_ff32
Mat3D_f16
Mat3D_f32
Mat4D_f16
Mat4D_f32
mw_ap_data
mw_cmd
mw_flash_id
mw_ga_request
mw_gamertag
mw_gamertag_set_msg
mw_ip_cfg
mw_msg_ap_cfg
mw_msg_bind
mw_msg_date_time
mw_msg_flash_data
mw_msg_flash_range
mw_msg_in_addr
mw_msg_ip_cfg
mw_msg_sntp_cfg
mw_msg_sys_stat
mw_ping_request
mw_ping_response
mw_reuse_payload
mw_upgrade_list_response
mw_wifi_adv_cfg
O
Object_
P
Palette
Pixel
Pool
R
ROMHeader
S
Sprite
SpriteDefinition
T
TileMap
TileSet
TileSetIndex
Transformation3D
Triangle
U
UartShadow
V
VDPSprite
Vect2D_f16
Vect2D_f32
Vect2D_ff16
Vect2D_ff32
Vect2D_s16
Vect2D_s32
Vect2D_u16
Vect2D_u32
Vect3D_f16
Vect3D_f32
Vect3D_s16
Vect3D_s32
Vect3D_u16
Vect3D_u32
Vect4D_f16
Vect4D_f32
VRAMRegion
_
_collision
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