SGDK
A free and open development kit for the Sega Mega Drive
Loading...
Searching...
No Matches
Here is a list of all documented variables with links to the documentation:
bmp_buffer_read :
bmp.h
bmp_buffer_write :
bmp.h
curTileInd :
vdp_bg.h
dmaDataBuffer :
dma.h
dmaQueues :
dma.h
fadeCurrentPal :
pal.h
fadeEndPal :
pal.h
firstSprite :
sprite_eng.h
highestVDPSpriteIndex :
vdp_spr.h
intCB :
sys.h
lastAllocatedVDPSprite :
vdp_spr.h
lastSprite :
sprite_eng.h
palette_black :
pal.h
palette_blue :
pal.h
palette_green :
pal.h
palette_grey :
pal.h
palette_red :
pal.h
planeHeight :
vdp.h
planeHeightSft :
vdp.h
planeWidth :
vdp.h
planeWidthSft :
vdp.h
screenHeight :
vdp.h
screenWidth :
vdp.h
spritesPool :
sprite_eng.h
spriteVramSize :
sprite_eng.h
vdpSpriteCache :
vdp_spr.h
windowWidth :
vdp.h
windowWidthSft :
vdp.h
Generated by
1.13.2